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The high-tech way to make sure kids are really reading

Students improved three reading levels in a year. . . . Library circulation tripled. . . . Students report reading an entire book for the first time in their lives. . . . Attitudes toward reading improved dramatically. It's now OK to be seen with a book in your hand. . . .

So goes the conversation on a listserv where school library media specialists rave over the effects of computerized reading-management programs on their students' reading habits.

Computerized reading-management programs are replacing book reports as the high-tech way to make sure the books are really being read. As the listserv conversation indicates, many love the programs and the way they encourage kids to read. But others worry that the programs limit reading choices.

How the programs work

Reading-management programs got their start in 1981 when Rosalie Carter, then a school library media specialist in Indiana, wanted to know whether kids were really reading the books they checked out. Her husband, an instructional designer at Purdue University, helped her design and implement The Electronic Bookshelf (EBS), a computer program that allowed kids to select a book from a recommended list and later take a multiple-choice test on the computer about important facts in the book. They designed EBS to score tests, award points (based on test performance and the difficulty of the book), and keep complete records of results. Kids could get immediate feedback on how they did, and teachers could check to see how students were doing at any time.

The Electronic Bookshelf was an instant hit. In the EBS catalog, Rosalie Carter says, "My circulation increased by 400 percent as 286 students read 3,000 books in just 15 weeks! But even more exciting was that the kids had actually read the books. With EBS, I finally had a tool to provide accountability and verify their comprehension, and I knew they had not cheated to pass their quizzes because questions and quizzes were randomly accessed." The original program had only 50 quizzes, but The Electronic Bookshelf has expanded to include more than 10,000 quizzes.

Other companies designed similar programs. Accelerated Reader, the program with the largest customer base, has a large technical support staff and offers seminars on setting up the program, running it effectively, and integrating it into a school's language arts curriculum. Another program, BookSharp, claims low pricing as its outstanding characteristic. For a flat $595, a school gets the management software as well as tests for 2,000 books.

That's a Fact Jack! is the most sophisticated program, with questions presented in a lively game-show format and kids competing either as individuals and on teams. The software has a "floating level of difficulty" that provides more challenging questions for advanced students. "We thoroughly researched what people wanted in developing this program," says creator Andy Larson of Follett Software Co. "They wanted a program that was highly interactive, used digital audio and video, promoted higher-order thinking skills, and used award-winning literature."

Larson says the program challenges kids to think about what they read: "Instead of asking, 'What was the name of the pig in Charlotte's Web,' our program asks the question, 'What will Wilbur probably do when he meets Charlotte's great-grandchildren?' The answer would be, 'Pledge his friendship to them.' To state the obvious, anyone should be able to tell you Wilbur's name; the higher-order thinking is in truly understanding the feelings between Charlotte and Wilbur and translating this insight to postulate on future events."

Some schools combine programs. Larson and Rosalie Carter say sometimes The Electronic Bookshelf is used to motivate readers, and That's a Fact Jack! is used to evaluate them. All of the programs use an overall student-management system module as well as individual titles disks arranged by grade/reading level and subject theme. The programs can be set up to be run schoolwide or in individual classrooms.

Most programs guard against cheating by generating random test questions, which means students who have taken a test can't pass the answers on to their friends. (The Electronic Bookshelf, for instance, stores 30 questions for each book but asks only 10 in random order on the test.) The programs include additional security precautions such as student passwords.

Can't a student just watch a video or read a summary of the book to pass the computerized test? Probably not. Each manufacturer takes pains to incorporate questions that cannot be answered by watching a video. (The Electronic Bookshelf test on Gone with the Wind, for instance, asks for the name of Rhett and Scarlett's son--a fact not revealed in the movie.) And the sheer number of questions on a quiz makes it highly unlikely that simply reading a summary on the jacket will be enough to earn a passing score.

The rewards of reading

Schools using computerized reading-management programs typically offer a wide variety of rewards to students for the reading points they've earned. The rewards can be as simple as posting the names of high achievers in prominent places or as complicated as setting up stores where kids can spend "book bucks" on everything from McDonald's coupons to boom boxes. The Accelerated Reader and The Electronic Bookshelf programs offer catalogs with incentive products that include clothing, certificates, medals, and sporting goods.

A popular ploy, which costs nothing, is to have the principal do something outrageous once the entire school meets an accumulated point goal. Principals have been known to shave their heads, kiss a pig, and conduct business from the roof for a day, all in an effort to incite kids to read thousands of books.

Appalled by such gimmicks, some critics argue that rewards of any kind devalue reading. In an October 1996 School Library Journal article, Betty Carter of Texas Women's University's School of Library and Information Studies, wrote: "By granting rewards for reading more and supposedly better books, educators unconsciously make a public statement: Reading cannot stand alone as an enjoyable pursuit. . . . Tangible rewards lead to diminished motivation. When they offer bonuses for reading, educators not only deliver an unappealing message, they also lessen the possibility that children will read voluntarily."

But others feel comfortable with the rewards. Carol Buchanan, school library media specialist at the Bedminster Township School in New Jersey, says: "For some children, this extrinsic motivation works. It does not necessarily mean we are giving incentives for a less-than-desirable task. Rather, we are giving rewards for a job well done." She notes that the rewards offered "are rather meager," compared to the expensive video and computer games, skateboards, and Rollerblades that many kids own. "Oftentimes the satisfaction lies in completing a book (sometimes for the first time), being able to answer some questions about the book, and seeing those points accumulate." she says.

Frankly, the gimmicks and incentives can be offered without a computerized system. But the reading-management programs make the record-keeping so much easier. Reports can be generated for individual students, groups, and schools on the number of quizzes passed, points accumulated, and specific titles read.

No more book reports?

Kids seem to enjoy using the reading-management programs. Students at Cherryville Junior-Senior High School in North Carolina, for instance, say the Accelerated Reader program at their school has helped them read more and better books, increase their overall vocabulary, and receive immediate feedback. They also appreciate the system's fairness and accuracy--and the fact that they don't have to write conventional book reports. They say they run out of books to read by the time they reach ninth grade.

Teachers and school library media specialists admit the programs have drawbacks. They say many students limit their reading to the books in the test database, which means they're passing up many fine books on the shelves. And kids often choose books based solely on the number of points they carry.

Some of the programs offer features that allow schools to overcome these problems, but the fact remains that these programs are changing the way many schools decide which books to buy. Schools with small budgets sometimes buy only books in the database--even if the books they're buying don't meet their previously established selection criteria. (Many book wholesalers now stock books in bundles to accompany the programs' titles disks.)

What the research shows

Only a few research studies have looked at the effects of computerized reading-management programs. Accelerated Reader has its own research institute, but it's wise to look for independent studies. One such independent study examined how Accelerated Reader affected fifth-graders' attitudes toward reading and TV-viewing time. The children's attitudes toward reading improved, the study concluded, and so did the amount of time they spent reading--but not at the expense of the time spent in front of the tube. The kids evidently gave up other activities.

Another independent study compared the reading comprehension scores on the Stanford Achievement Test of sixth-grade students using Accelerated Reader for the first time with the scores of the previous year's sixth-graders who hadn't used the program. No differences were found.

But a different study indicated it might take time for reading-management programs to produce results. Cherryville teacher Janie Peak and Mark Dewalt, an assistant professor of education at Lenoir-Rhyne College in Hickory, N.C., found that using Accelerated Reader had a direct bearing on California Achievement Test reading scores. They followed two groups of students over a five-year period, from third to eighth grade. The group that used the program started with a lower mean total reading score in third grade, but finished with a higher mean total reading score in eighth grade. On average, those using the program checked out five books every nine weeks and spent five or six hours a week reading. Those not using the program, on average, checked out four books every nine weeks and read for two or three hours a week.

Presenting their findings to the Eastern Educational Research Association in Clearwater, Fla., Peak and Dewalt said: "A computer itself does not increase actual ability; however, the excitement, response rate, and 'newness' that it generates for the students, compared to conventional methods of reading assessment," are advantages in themselves. They attributed much of the program's success to the enthusiastic support of the school staff, parents, and district administrators. The lesson seems obvious: The success of a reading-management program lies not so much in the features of the software as in the commitment of the people running it.

Nancy Everhart is an assistant professor in the Division of Library and Information Science at St. John's University in Jamaica, N.Y.

By Nancy Everhart

MANUFACTURERS DESCRIBE THEIR PROGRAMS

In researching this article, author Nancy Everhart asked company representatives what they thought made their computerized reading-management program unique. Here are excerpts from their responses:

* Accelerated Reader. Two things set us apart from direct competitors (The Electronic Bookshelf and BookSharp) and other book-related software products that don't compete directly with Accelerated Reader (such as That's a Fact Jack! and Media Trek). The first is the large amount of research, both independent and company-conducted, that shows the use of Accelerated Reader dramatically improves student reading scores and library circulation. The second is our company's reputation for outstanding customer service and support. The facts that our product really works, and that we really stand behind it, are important reasons why schools choose us more than 12 to 1 over our nearest competitor.

* BookSharp. One price, $595, covers 2,000 books and one year of telephone support. There is no charge to add students or for an unlimited network version. As we add more titles, the system will automatically ship with the new titles. The next version will ship with 2,200 book tests for the same price. We do not have a catalog to order books. We take requests from customers for book titles to be added to the system for free. Book tests can be imported and exported to other sites. The system prints certificates of merit for different levels of achievement. The system is ready to go out of the box with no extensive set-up. There is a larger bank of questions per book test than most other systems. This creates tests with different questions for the same title read. We have as good or better system as anyone, but at a fair, reasonable price.

* The Electronic Bookshelf (EBS). The two key terms to describe EBS are quality and flexibility: quality of the program features, quality of title selection, quality of the quiz questions, and flexibility to adapt the program to meet the needs of specific teachers and students. EBS provides a unique quiz for each student, and each teacher can determine the testing and grading parameters. Students can be in more than one reading group, and their reading records can accumulate. EBS offers "Battle of the Books" questions to correlate with every title. EBS can print paper-and-pencil quizzes for use with homebound students, students in in-house detention, and students who do not have access to a computer. The program gives feedback on failed quizzes, showing missed questions. EBS offers higher level thinking skills questions in its T-series. We can replicate the exact quiz that was taken by each student. You can customize the congratulations screen with a personal message.

* That's a Fact Jack! Full-motion digital video and digital audio. Individual as well as team play options with no additional hardware required. Accommodates up to three individuals/teams per game. Assessment breaks down student scores by the six different question types presented for a more meaningful view of student strengths and weaknesses. Able to control the number of questions and length of game via time restraints as desired. Facilitates teamwork. Appropriate for full class via team play. This is especially important for the one-computer classroom. Floating level of difficulty of the questions asked of the students. All questions are related to four major themes of the book. Questions may be segregated along themes for use in facilitating classroom discussion on separate days. Immediate feedback/explanation for incorrect answers. Jack (the host) points out relevant facts and passages from the book to further explain the correct answer. Reinforces the development of higher-order thinking skills through the use of written dialog, hypothetical, inferential, literal, and persuasive argument-building questions. All other programs limit themselves to written and literal question types. Current award winner.


COMPARING READING-MANAGEMENT SOFTWARE
Name of Program Accelerated Reader BookSharp The Electronic Bookshelf That's a Fact Jack!
Distributor's name and address Advantage Learning Systems
P.O. Box 8036
Wisconsin Rapids, WI 54495
Educator's Computer Software
411 Western Lane
Irmo, SC 29063
The Electronic Bookshelf, Inc.
5276 S. Country Road 700 W
Frankfort, IN 46041
Follett Software Co.
1391 Corporate Drive
McHenry, IL 60050
Phone 800-338-4204 800-338-4204 800-327-7323 800-323-3397
Web site www.
advlearn.com
www.
booksharp.com
www.
ebsread.com
www.fsc.
follett.com
E-mail answers@
advlearn.com
ecs@
conterra.com
info@
ebsread.com
marketing@
fsc.follett.com
Stand-alone price (Check with manufacturer fornetwork pricing.) $399 $595 $399 $99
Quizzes per disk 50 Not applicable 15 5
Price per disk $76 Not applicable $65 $69 - $99
Price for yearly maintenance fee/contract $249 for two year contract ($124.50 per year) $75 includes toll-free phone support and next year's book tests; usually 400 to 600 titles sent biannually. $149.95 for one year $249.95 for two years Free
System requirements: IBM Any MS-DOS computer, 405 KB free RAM, 10 MB (minimum) hard drive, MS-DOS version 3.3 or higher. Monitor, printer recommended. Will run as a DOS application under Windows 3.x, Windows 95, and Windows NT. 486 or Pentium recommended, 8088 minimum. 30 MB hard drive, 640 KB RAM, color monitor. Stand-alone: MS-DOS 3.1 or higher, 10 MB hard drive, 570 KB RAM. Network: any network operating system based on MS-DOS 3.1 or higher, 12 MB free on file server, 3-10 MB free on workstation hard drive. Not available at press time
System requirements: Macintosh Any Macintosh computer, 1.5 MB free RAM, 10MB (minimum) hard disk space, System 6.0.7 or higher, printer recommended. Power PC recommended, 8 MB RAM, 16 MB recommended, 30 MB hard drive, color monitor. Standalone: System 6.0.8 or higher, 2.6 MB RAM, 12 MB free on hard drive. Network: any AppleShare-based network system, 12 MB free on file server, 3-10 MB free on workstation hard drive. (Note: also available for Apple IIe and IIGS.) 68040 with monitor capable of displaying 256 colors, at least 8 MB RAM, hard drive with 30 MB free space, CD-ROM drive, System 7.1 or higher.
Titles available: Fiction 8,000 1,800 10,000 250 (adding 10 per month)
Titles available: Nonfiction 5,000 200 2,500 0
Can you add custom quizzes? If so, is there a limit? Yes, 500 tests per stand-alone or network Yes, no limit Yes, no limit No
Grade levels covered K-12 K-12 K-12; adult literacy 4-10
Number of schools currently using program 30,257 500 12,000 Proprietary information
How many chances does a student have to pass a quiz? 1 1-9 3 Set by program administrator
How many questions per quiz? 5, 10, or 20, depending on the reading level of the book. Averages 10 out of a bank of 15. Up to 10 (custom set) out of a bank of 30 36 standard questions and 3 bonus round questions.
How does the program guard against cheating? Student passwords; answers in random order; security report shows unauthorized access; test report shows when students are testing on the same book simultaneously; tests follow story sequence and have four multiple choices instead of three, so they are far more "guess-proof"; and students may not retest at will. User ID; user sign-on; randomly selects and orders questions; randomly orders multiple-choice answers. Each quiz is unique; name of student taking quiz appears on the screen; administrator passwords; audit trails; student passwords. Randomly orders questions; increasing level of difficulty; randomly orders multiple-choice answers.
Source: Information provided by manufacturers

Reproduced with permission from the January 1998 issue of Electronic School. Copyright © 1998, National School Boards Association. This article may be saved to disk, printed out for individual use, or reproduced in quantities of less than 100 copies for academic use only, provided this copyright notice remains intact on each copy. This article may not be otherwise transmitted or reproduced without the consent of the Publisher. For more information, contact Magazines Coordinator Jo Surette, (703) 838-6739.

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