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Consciousness-raising trek
This month, five adult volunteers will set out on
a two-year, round-the-world trek that combines a live
Internet-based interactive expedition with a service
agenda. The Odyssey's
goal: to help students become more aware of social
issues worldwide. The initial leg of the journey,
which runs through May, will take the trekkers to
Latin America, where they will explore Mayan and Incan
civilizations, traditional life in Guatemala and Peru,
and modern challenges faced by these two countries.
Along the way, the team members will post updates
-- incorporating text, images, video, and audio --
as they live and work with local grassroots organizations,
touching on global themes such as wealth and poverty,
the environment and development, youth and society,
and social change. Best of all, because the program
is nonprofit, volunteer-based, and supported by corporate
donations, you may use it in your classrooms at no
cost.
Future think
What is the appropriate role of technology in the
school of the future? In an ongoing two-year guided
discussion, The
Millennium Project aims to stimulate some serious
thinking about this weighty question. To help keep
the discussion focused and on track, a team of experts
-- such as Chris Dede, Louis Gomez, Lewis Perelman,
and Saul Rockman -- are on hand to guide the proceedings
and offer their unique perspectives. Every three months,
the discussion focuses on a new set of issues and
questions concerning learning technologies and their
use in and out of the classroom.
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Guided voyage
It's easy to get lost in uncharted waters. But when
a famous explorer is your guide, you can rest easy.
The MCI MarcoPolo
site steers teachers to several top-notch education
sites on the web, and then ties them all together
with a teacher training kit designed to help integrate
the online resources into the curriculum. MarcoPolo
links to sites produced by the National Endowment
for the Humanities, the Council of the Great City
Schools, the American Association for the Advancement
of Science, the National Council on Economic Education,
and the National Geographic Society. This is a voyage
you won't get lost on.
Student scribes
Getting high school students interested in journalism
is a great way to encourage them to develop writing,
information-gathering, and critical-thinking skills.
But not every high school has the resources to manage
its very own print or online newspaper. Highwired.Net
changes all that, with a free service designed to
help high school students publish their own online
newspapers. Based on easy-to-use online templates
that give the student newspaper sites a professional
look, Highwired.Net keeps the focus on writing, not
HTML. Using password-protected staging areas, your
school's journalism adviser can review student-submitted
articles and -- with a single click -- approve the
articles and publish them on the web. The Pulitzer
is waiting.
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Dollars and math sense
Is
money more fun than math? Not when you use one to teach about
the other. Which is exactly what Moneyopolis
does, using interactive units developed in accordance with national
standards to teach sixth- through eighth-grade math skills. In
the Moneyopolis game, kids practice math skills in the context
of personal financial planning. In the process, they learn that
math has a real application to their lives, such as figuring out
how to save for college -- or their next videogame.
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| Reproduced with permission from the
January 1999 issue of Electronic School. Copyright © 1999,
National School Boards Association. This article may be saved to
disk, printed out for individual use, or reproduced in quantities
of less than 100 copies for academic use only, provided this copyright
notice remains intact on each copy. This article may not be otherwise
transmitted or reproduced without the consent of the Publisher.
For more information, call (703) 838-6739. |
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