Home
About
Archive
Electronic School: The School Technology Authority School Board Corner



Current Issue

Search

Forum

Reviews

Meetings

Socket

Links

Spin

How to Advertise

Feature: March 1999
A Marriage Made in HyperSpace: How two teachers joined their subjects -- and their lives. By Dave Forrest and Marilyn Forrest.

Our colleagues used to call us "the couple with the cart." For the first few years, we shuttled our Apple SE and a laserdisc player -- all the equipment we had -- between our two classrooms.

Nine years and a bond issue later, all classrooms at James Logan High School in the New Haven Unified School District, Union City, Calif., have at least six computers. During that time, we've designed and refined an integrated English and history curriculum using an Apple application called HyperCard. In the process, we've been able to help our colleagues and students make use of the new technology tools available to us.

Our idea to integrate the two subjects came before the technology. Dave, a history teacher, was looking for ways to have his students read literature as part of his history lessons. When he approached Marilyn, an English teacher, for ideas, he sparked both a professional and a personal relationship. We set up two classes that use the same curriculum: The 60 sophomores, both regular and honors students, in Marilyn's English class also take Dave's history class.

Our students learn about the history and literature of the times covered in these units: the French Revolution, the Industrial Revolution, European imperialism and the fight for independence, World War I, World War II and the Holocaust, China and the rise of Communism, Latin America, and, if we have time, the Middle East, the Cold War, or the Russian Revolution.

For example, the students read All Quiet on the Western Front and the World War I poets in English class while they're learning about the assassination of Archduke Franz Ferdinand and trench warfare in history class. During the unit on China, they read The Good Earth.

Make your own

The challenge when you create a class like this is, of course, finding curriculum materials that match your content. It was this search for materials that led us to consider technology-based multimedia curriculum products. The programs looked flashy, but when we delved into them, they didn't have much content. So we decided to design our own.

Along the way, we got married. After the birth of our first daughter, Dave taught himself to use HyperCard. We chose HyperCard for a practical reason. The program came bundled with the Apples we had in school. HyperCard is a presentation application, with electronic "cards" or screens that can be linked. Unlike other presentation programs that follow in chronological order, HyperCard allows you to create links that jump from subject to subject. By using the application, we easily integrate our subjects and make the material accessible to our students. Our students use HyperCard for assignments and for class projects.

Another advantage to creating our own multimedia presentations: We are able to make the application fit with what we wanted our students to learn, rather than following a set curriculum in a store-bought product.

In English class, we use HyperCard to get our students to revisit the text of the books they're reading, consider it in different ways, and answer open-ended questions. It's an accessible and interesting way to show students the different parts of literature so they can understand the whole.

When teaching the China unit, for example, we've prepared a HyperCard stack with passages on themes in The Good Earth: The Role of Women, Religion and the Gods, Wang Lung's Deeds versus Thoughts, Wang's Children, and His Love of the Land. Students use the information to complete a variety of written and project-based assignments. Lessons are assigned at key points during the reading of the novel. The history portion of the HyperCard stack contains information on the culture of China and the historical events prior to and following the revolution of 1949.

We've heard comments from other teachers that we could get the same results by marking the passages in the book and have the students reread them. Yes, we could -- but often it's hard enough to get the students to read the book the first time. If we can make revisiting the text interesting, students will respond more fully, be more likely to participate, and end up understanding the books better than if they'd just read them once. We find they don't mind digging deeper or analyzing language when they do it on the computer.

We also found that computers and our HyperCard stacks give regular students an even playing field with honors students. Computers attract students of all ability levels. The HyperCard stacks allow students to work at their own pace. The honors students can rush ahead; the others take as long as they need to understand the themes.

Students get a chance to develop their own HyperCard stacks when they work on projects. They form teams, each member with a role to play. When we're lucky enough to have the classes scheduled back to back, we alternate from room to room during project time, allowing students to ask both of us questions while they work.

An example of a student HyperCard assignment is "Eyes of War: Perspectives on World War II." Assigned novels are Rumors of Peace, A Separate Peace, Black Rain, Lord of the Flies, When the Rainbow Goddess Wept, Without Seeing the Dawn, and Tree of Heaven.

Each member of the group contributes an analysis of some aspect of the novel and a symbolic visual to accompany the analysis. We assign students roles with production deadlines and calendars with due dates. The student who is assigned to be managing editor proofreads all drafts of writing and consults with us about potential problems or corrections. The computer technicians design and create the HyperCard stack. They link cards, scan and insert pictures, and insert text. The artist consults with group members about the title page, individual artwork, color, slide-show visuals, and the overall look of the stack. Researchers visit the library to do research on the area of the world in which the novel was set. They look for pictures to use for the slide show. The research also involves going to the Internet to find information.

Students write a script as a group to reflect the theme of their assigned novel and its perspective on war. This script is performed with their slide shows in front of the class. At the end of the project, each student fills out an evaluation of each member's contribution to the group effort. Students receive both an individual grade for the quality of their individual card and a group grade determined by the evaluations and the performance to the class.

For the students who are novices in HyperCard, we start out with a template of five cards with the requirement that they must create a sixth card and learn how to link that card with the others.

Before we used this technology, we often had trouble getting some students to even complete class projects. Every year, about 20 percent of students wouldn't turn anything in. Now, they all finish their work. Some students become quite sophisticated in their projects, and they include audio and video clips and Internet links. We don't take up much class time teaching the application. Students began expressing interest in more advanced computer multimedia design, including web page design, so Dave now teaches an elective class in HyperCard and web design.

Other technologies

Computers and HyperCard aren't the only technologies we use in the classroom. Another tool we find extremely useful is our laserdisc player. Marilyn began using it to teach Romeo and Juliet to her freshman class.

Usually, teachers have students read the play then show them the film as a reward for getting through the play. Marilyn decided to use the film to teach the play. Using a videodisc of the film, she taught a lesson on dramatic foils. The lesson was based on three scenes featuring characters in opposition to each other. With the laserdisc player, she was able to display the scenes in the order and at the speed she wanted without losing the students' attention by pausing, rewinding, and fast-forwarding.

Marilyn taught half a dozen lessons on different themes in the play using the laserdisc player. After a while, the scenes overlapped, and the students were able to understand the complexities of the play.

During the World War I unit, we show scenes from "Hamburger Hill," a movie about the Vietnam War. Using the laserdisc player, we turn the audio off and have the students write descriptions of what they see. Then we turn off the video, and the students write about what they hear. By comparing the two wars, the students learn a powerful lesson about the universal plight of the soldier.

Marilyn has also used the player when teaching To Kill A Mockingbird. Her students act as jurors during the courtroom scenes, taking notes as they listen to the testimony of the characters and the arguments of the lawyers on film. Students then write about the conclusions they reach from the evidence and also about the experience of being a juror.

The laserdisc player has been helpful teaching history, as well. Before the advent of the videodiscs, Dave used to go to the library with a 35mm camera and take slides of the photos in coffee-table books. The photos were beautiful, but there weren't many books and the process was cumbersome. Students seldom had the opportunity to look at them individually. Laserdiscs, on the other hand, can store thousands of images, including cartoons, artwork, and photos, that are invaluable to teaching history.

Laserdiscs also are an advantage when you want to teach a subject that doesn't have a great deal of curriculum material available. For example, because we have a large Hispanic population, we often teach the Mexican revolution, which isn't included in most history textbooks. But laserdiscs hold thousands of images on a wide variety of subjects, making it easier for us to bring this information to our students.

We use the Internet extensively to help students do research. For example, during the "Eyes of War Project" students used Internet links in history class to research the historical background of the novel they were reading. In addition, the projects that students do in history class include designing web pages. Marilyn uses our school web pages to publish excellent student work from her English class.

From classroom to lab

We were the first teachers at our school to begin integrating technology with our curriculum in the classroom. However, as our district and community's commitment to technology grew, equipment flooded into our schools and classrooms. In 1993, the voters of Union City passed a $55 million bond issue. The money was earmarked for the construction of a large-area computer and video network throughout the district.

The district's technology plan also called for putting six computers in every high school classroom. Each machine is loaded with an integrated software program (ClarisWorks) and HyperCard and can access e-mail and the Internet.

That same year, Logan received a grant for $100,000 from the state of California. We used the money to establish a Multimedia Laboratory. This computer lab is available for teachers to bring their classes to when they are working on multimedia projects.

As you might imagine, this influx of technology has sparked our teachers to want to learn about what we do and explore their own ideas. We serve as technology mentors in our building. We've produced lots of support materials so others can easily use our curriculum. For teachers who want to develop their own curriculum ideas using technology, we offer, with the help of state grant money, a summer multimedia institute. Teachers get paid to attend, with the requirement that they must share their ideas and new knowledge with their colleagues.

We've come a long way from those days when we were that couple with the cart. Though our technology is more sophisticated, our sound academic grounding has not changed. Technology in the classroom can be more than games or distractions, as long as content is your first priority.

Dave Forrest is a social science and multimedia teacher at James Logan High School in Union City, Calif. Marilyn Forrest is a language arts teacher at James Logan High School. For more information, check out these links: One Teacher's Odyssey with Technology; Integrating Technology into the Classroom: A Teachers' Perspective; World Studies.

Reproduced with permission from the March 1999 issue of Electronic School. Copyright © 1999, National School Boards Association. This article may be saved to disk, printed out for individual use, or reproduced in quantities of less than 100 copies for academic use only, provided this copyright notice remains intact on each copy. This article may not be otherwise transmitted or reproduced without the consent of the Publisher.

Letters to the Editor: letters@electronic-school.com
Editorial submissions: editor@electronic-school.com
Webmaster: webmaster@electronic-school.com
Reprint requests: reprints@electronic-school.com
Advertising inquiries: advertising@electronic-school.com


Home / About / Archive

© 1999, NSBA