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Power User: June 2000

Mozart to Michelangelo

Software to hone your students' fine arts skills

By Russell Smith

If you're shopping for software to enhance your fine arts programs, you'll have to face the grim reality that software companies have often neglected music and art in favor of the better-selling core-subject programs. I had to scour the industry's offerings to find worthwhile programs for classroom artists and musicians:

Elementary Programs

Curious George Paint & Print Studio Curious George Print & Paint Studio
Sunburst Technology. (800) 321-7511. Ages 4 to 9. Curious George is a cut above the many other elementary paint programs on the market. Three levels of difficulty mean the program appeals to the youngest preschooler as well as to older students. The program boasts a large collection of clip art and template backgrounds that students can import into their creations. Some of the clip art can be animated, and it all benefits from resizing and positioning tools. A teacher's manual provides activity suggestions for students and teachers alike, showing how to create signs, name tags, and certificates.

Draw & Paint PlusDraw & Paint Plus
Forest Technologies. (800) 544-3356. Ages 4 to 9. Here's a fun little paint program with simple controls and an easy-to-navigate interface. Children can select from 20 colorful scenic backgrounds, and a stamp tool allows them to insert colorful cartoon art. A special-effects button creates mosaic and tiling effects.

On the down side, the Windows version needs to be run in 256-color mode -- an old requirement that needs updating. The lack of a manual or teacher's guide is another negative, but the readme.txt file on the CD has decent instructions and lesson suggestions. Even with the drawbacks, this is a neat paint program for younger students.

EasyBook Deluxe
Sunburst Technology. (800) 321-7511. Ages 8 to 14. This easy-to-use software allows older elementary students to produce a double-sided original book on any printer. It boasts a host of writing tools, including spell-checker, thesaurus, text-to-speech, editing, and formatting tools. Students can create super illustrations in seconds by drawing, importing graphics, or choosing from beautiful backgrounds and hundreds of modifiable stamps.

EasyBook can be used independently by a single user, or by pairs or groups of students working on a writing project. Suggested EasyBook activities include biographies, cookbooks, mini-books, greeting cards, and photo albums. A superb teacher's manual offers full instructions and a host of worthwhile activities.

The Glowbird Collection The Glowbird Collection
Sunburst Technology. (800) 321-7511. This four-part ILS -- individualized learning system -- is produced by Little Planet Literacy and has a nice art component in Volume Four (Creating Original Books). The Glowbird Collection combines video, computer software, and extensive print materials into a set of exciting multimedia tools designed to help young children acquire literacy skills. Students revisit key themes, sequence scenes, and develop, record, write, and read their own books. The Software Information Industry Association recognized this collection with the Codie Award for Best Curriculum Software for Early Education in 1997.

Imagynasium Imagynasium
Forest Technologies. (800) 544-3356. Ages 7 to 12. Southpeak Interactive, chiefly a video and PC game producer (http://www. southpeak.com), collaborated on this CD with the technical help of Robert Redford's Sundance Institute, and the finished product shows their influence. Glenn Close and Jonathan Winters lend their voices as narrators for two of the wacky characters in this fun program. Imagynasium lets kids tell stories, create artwork and collages, or make their own music. This program doesn't teach a plethora of essential elements, but then, who says school has to be all work and no play?

I rate this program extremely high for creativity -- especially in the StoryTelling segment. But I have to take points off for the navigation interface, which is so muddled that it's hard to figure out what to do and where to go.

JumpStart Music
Knowledge Adventure. (800) 545-7677. Ages 5 to 8. Jumpstart Music is another hit in the long line of highly innovative JumpStart programs. Young music students will have hours of fun learning important musical concepts. Users help guide a rabbit named Hopsalot along a footpath filled with magical adventures. The onscreen instructions are well-presented, and kids learn about such things as melody, harmony, notation, and musical scales as they help Hopsalot complete his journey. One activity asks students to pick which instrument makes a certain sound. On another screen, kids help compose a tune with a xylophone made of singing pigs.

Students will love the many arcade game activities, and teachers will love the low price ($10 at the web site). Check your local discount stores for even better bargains on collections of the popular JumpStart programs. Of all the JumpStart programs I have previewed, I rate only one (JumpStart Adventures 4th Grade) as below average.

Kid Works Deluxe
Knowledge Adventure. (800) 545-7677. Ages 4 to 9. This updated version of a classic 1995 Davidson program has great educational content for elementary students. The program makes creating multimedia books so easy that students will be up and running immediately. With a little assistance from the instruction guide, users will be able to insert graphics and sound effects or create their own. A new text-to-speech component allows playback of stories in one of several funny computer voices or in the recorded voice of the student.

The writing background looks like a Big Chief writing tablet, and students can insert sticker art directly into the text sentences. A simple yet full-featured paint component allows students to create larger illustrations. It's fun and easy enough for preschoolers but has enough challenging content for third-graders.

Secondary Programs

The Art of Seeing
Clearvue/eav. Inc. and Zane Publishing, Inc. (800) 253-2788. Ages 9 to 14. Every middle school art classroom should have this CD. It has a sophisticated yet uncluttered interface for the art presentations and additional goodies such as quizzes, an encyclopedia, a Merriam-Webster dictionary, and a teacher's guide on disk.

The Art of Seeing introduces students to the basic elements of art and offers a nice history of important artists and art styles, along with excellent video clips with tips from modern artists. Viewers can examine artistic concepts and learn techniques involving color, shape, composition, perspective, pattern, texture, and illusions. Other tutorials cover ceramics, pottery, sculpture, and stained glass.

AudioCatalyst AudioCatalyst
Xing Technology Corp. No telephone support. Ages 14 to adult. This program allows users to convert audio CD files into much smaller MP3 files, in a process known as "ripping." In digital audio technology, a ripper is a program that moves a sound sequence from a compact disk onto a computer hard drive as a wave, or .wav, file. As a way to store music files compactly, MP3 files are the hottest rage on the Internet, and Xing -- which was bought out by RealNetworks in September -- has one of the fastest programs on the market, typically requiring three to four minutes per song conversion.

For a registration fee of $29.95, the Xing program is an excellent buy. A complementary player program from Xing, the Xing MP3 Player, is available free from the company's web site and plays MP3 files as well as .wav and MPEG video files. If you use these devices in your school, be sure teachers and students are familiar with the copyright regulations surrounding them. [For information on copyright regulations, see "Copyright in a Digital Age" on page 26.]

Inspiration 6.0
Inspiration Software, Inc. (800) 877-4292. Ages 10 to adult. Since its inception in 1997, this graphical organizing program has been gathering recognition in teacher circles around the globe -- and racking up software awards, including four consecutive years of EDDIE (Education Software Review) Awards in the Teacher Productivity category. I think of Inspiration as a computer flowchart creator on steroids.

Innovative templates allow teachers to create well-organized diagrams and idea maps in several categories: language arts, social studies, science, teacher planning, and thinking tools. The program has more than 1,250 built-in symbols of animals, faces, foods, etc., for use in projects. Students will benefit from Inspiration by using higher-order thinking skills to develop interconnections between ideas and concepts, as in plotting a novel or developing a story line. The use of organized graphical ideas helps clarify thinking and increases retention for learners.

This program is rapidly becoming the premier organizing tool for teachers and secondary students. A powerful Outline mode helps students organize and arrange important ideas so they can develop thoughtful essays and concise reports. The program also allows students to insert hyperlinks that take viewers straight from Inspiration to the Internet in either diagram or outline mode.

MAGIX Music Maker Generation 5 Magix Music Maker Generation 5
MAGIX Entertainment Corp. (310) 656-0644. Ages 14 to adult. This popular German-based software allows students to produce their own music and videos using a 32-track arranger onscreen. New features in this Windows-only version include the ability to import .wav files and MP3 files. Internet functions allow students to connect to the web with other MAGIX Music Maker users in chat rooms, where they can create songs together. The large collection of royalty-free sound files included with the program allows users to create music without fear of copyright infringement.

I found the Music Maker program interface overly technical for both average computer users and casual musicians. Advanced music students and home bands might find this program useful, but I consider it too complicated for typical high school students.

MAGIX has several other new products, including a professional music-editing program called Music Maker Professional that comes with 14 CDs that include 8.4 gigabytes of music samples, sound effects, animations, graphics, and video files. Users can edit music as well as MPEG movie files. Advanced music students will appreciate these programs, but I'd pass on them for regular classroom use.

Music Ace 2 Music Ace 2
Harmonic Vision. (800) 474-0903. Ages 10 to adult. After looking at the excellent original Music Ace software years ago, I was prepared for an equally good performance in the new Music Ace 2. But Music Ace 2 is even better than I expected -- and is a stunning complement to the original Music Ace (which is still available).

Designed for beginner and intermediate music students, Music Ace 2 picks up where the original stopped. I recommend starting with the original Music Ace, which covers such beginner skills as note reading, ear training, keyboard basics, sharps and flats, and whole and half steps. Music Ace 2 covers more advanced topics, such as rhythm, harmony, syncopation, standard notation, melody, rests, and measures.

As in the original, a cute cartoon character named Maestro Max leads 24 comprehensive lessons in a gamelike interface. Each CD also contains 24 challenging games to reinforce musical skills. Even beginners can compose music using a creative composition tool called Doodle Pad. Users can also listen to and modify popular music selections from the Jukebox section of Music Doodle Pad.

A special feature in Music Ace 2 tracks an individual's progress through all the lessons and games. Completion Count provides the number of times the user has gone through each section of a lesson, and Game's Progress tracks high scores.

What I really like about Music Ace 2 is that it teaches real musical skills, not just an introduction to music, and it does so in an entertaining fashion. It does all of this without the need for an expensive MIDI (Musical Instrument Digital Interface) keyboard. The teacher's edition has a nice ring-binder manual that's full of activities, lesson suggestions, and black-line masters.

Paul Cezanne: Portrait of My World Paul Cezanne
Forest Technologies. (800) 544-3356. Ages 12 to adult. This 1996 program hit a niche market among software consumers and has become an excellent resource for art history students. Its multimedia effects might seem tame to some users, but students will discover keen and perceptive insights into the life of Paul Cezanne. Features include a well-organized timeline of Cezanne's life and an indexed view of his important art works. A nice touch is the English-speaking French narrator who translates Cezanne's words as users click on hyperlinked images of his paintings. A graphic matrix screen keeps track of all the artwork and CD activities a user has viewed in the program so teachers and students can assess their progress.

It would be nice to have a series about famous artists on CDs or DVD disks. I expect exceptional digital textbooks, covering art history and other subjects, will be published in the near future, but right now programmers and writers are rarely coordinating smoothly enough to produce marketable products. And unresolved hardware problems -- involving cost, portability, and readability -- are also slowing the changeover from traditional textbooks.

PrintMusic! 2000 PrintMusic! 2000
Coda Music Technology. (800) 843-2066. Ages 14 to adult. PrintMusic! 2000 is the low-cost sibling to Coda's powerful Finale and Allegro software, the top-end music programs designed for band directors and band music technicians. (I think of them as the Adobe Photoshops of musical software.)

Even though it's much cheaper, PrintMusic! has some pretty powerful features: Students can get up and running quickly by using the program's 100 musical samples or converting popular MIDI files from the Internet into sheet music.

Band directors will appreciate the new Set-Up Wizard that lets them select specific band instruments and set up the appropriate musical score on any size page -- perfect for marching band members who need small sheets. The new 2000 version also features Maestro Font, which resembles engraved music, with bold noteheads, elegant clefs, and classical articulations. Another new feature is the automatic Fibonacci Music Spacing that allows digital composers to get that engraved look every time they enter notes.

SmartMusic Studio
Coda Music Technology. (888) 874-2144. Ages 10 to adult. Formerly known as Vivace, SmartMusic is an interactive, computer-based practice program for woodwinds, brass players, and vocalists. The full version includes a headset microphone for vocals, an electronic foot pedal for keeping the beat, and an instrument microphone that can be clipped to a user's clothing.

Instrumentalists will love the interactive onscreen tuner that shows users how to tune their instruments. Vocalists will appreciate the onscreen piano that accompanies warm-up practices. The program also features such musical effects as transposing music to any key, slowing down tempo for learning new passages, and putting difficult sections into a practice loop.

The Intelligent Accompaniment feature in SmartMusic follows spontaneous tempo changes, which means students can express themselves in creative rifts. They can also turn off Intelligent Accompaniment and follow the music's original tempo.

SmartMusic Studio can improve musical skills for both the most timid beginner and the most accomplished virtuoso.

Coming attractions

My crystal ball tells me we'll see even better art and music software in the future as the hardware begins to change from keyboard and mouse input to voice and tablet interface. The new gigahertz computers provide peripheral manufacturers, as well as software companies, with new opportunities to create amazing products.

It won't happen overnight, but I expect wireless peripherals with great potential for all computer disciplines will be invented in this decade. Wireless Wacom tablets will provide every child with a digital drawing pad, and music software will allow students to analyze the very essence of a musical performance. So hang on for a decade of change that will make the World Wide Web decade look and sound like something that came from an old Victrola gramophone.

Russell Smith is a contributing editor to Electronic School and an educational technology consultant for Region 14 Education Service Center in Abilene, Texas.

Reproduced with permission from the June 2000 issue of Electronic School. Copyright © 2000, National School Boards Association. Electronic School is an editorially independent publication of the National School Boards Association. Opinions expressed by this magazine or any of its authors do not necessarily reflect positions of the National School Boards Association. This article may be printed out and photocopied for individual or educational use, provided this copyright notice appears on each copy. This article may not be otherwise transmitted or reproduced in print or electronic form without the consent of the Publisher. For more information, call (703) 838-6739.

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